Technology & InstructionGamesIn addition to "problems" or "cases", games are another way of providing a focus for group learning. MUDs and MOOs MUDs and MOOS are multi-user text-based virtual realities accessible via the Internet. MUDs evolved from multi-user interactive role-playing games on the Internet. MUDs have become more of a communication tool - a shared environment where diverse groups of people can go to talk, create and collaborate. The possibilities such a tool offers for education have not been ignored. The MOO variant in particular has proved highly popular for educational purposes, since it includes a powerful built-in programming language that can be used to create entirely new objects, extending the MOO virtual-world. There are many useful resources which discuss MUDs and MOOs in learning contexts. MUDs and MOOs and IRC [ http://info.ox.ac.uk/jtap/reports/teaching/moo.html ] MUDs in Education [ http://www.ibiblio.org/cmc/mag/1995/jan/fanderclai.html ] MUDs, MOOs and MUSHs [ http://twist.lib.uiowa.edu/resources/moo.html ] Games E-mail and other games can be very useful in building a collaborative learning contest. Thaigi offers useful tips for game builders: Tips for Facilitators [ http://www.thiagi.com/tips.html ] He also offers a set of guidelines for evaluating games:
Check out Freebies - Games for some examples Thaigi's games. Also take a look at Learnscope the Australian national professional development project focusing on the application of new learning technologies to achieve more flexible learning in the transition to the information economy. |
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